Embedded & Systems Software
$184,000 - $356,500 USD yearly
Work on FlashDreams, the foundational platform for interactive world models on NVIDIA GPUs.
Originally posted 21 July 2026 by the employer.
About the role
This role sits at the intersection of research and systems engineering, turning interactive world models into reliable, high-performance production systems. You will work on the FlashDreams foundational platform to support applications across autonomous vehicles, robotics, medical training, and gaming.
What you'll do
- Design, build, and improve production-quality systems for world models, simulation, rendering, and real-time inference from prototype through release.
- Connect generated worlds, reconstructed scenes, controllable simulation states, and evaluation loops into cohesive end-to-end systems.
- Improve performance, quality, scalability, and reliability of world model systems on NVIDIA GPUs.
- Collaborate with research, simulation, rendering, robotics, and autonomous-vehicle teams to make technical tradeoffs and integrate capabilities into downstream workflows.
- Own complex modules and cross-team projects that shape technical direction and roadmaps.
What you'll need
- BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field, or equivalent experience.
- 8+ years of relevant software engineering experience.
- Experience in one or more relevant areas: world models, generative video, diffusion or flow-matching models, neural rendering, simulation, robotics, autonomous vehicles, computer vision, or large-scale ML systems.
- Track record of turning technically complex prototypes into reliable products through testing, delivery, and ownership of complex modules.
Skills: world models, simulation, rendering, real-time inference, CUDA, PyTorch
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