$195,200 - $292,800 USD yearly
Originally posted 23 April 2026 by the employer.
Develop in-house Vulkan and D3D12 drivers to prototype, verify, and explore Qualcomm Adreno GPU hardware architecture.
About the role
The GPU System Driver Team develops in-house GPU drivers to verify GPU function and performance on simulators and emulators, enabling architecture exploration. In this role, you will develop Vulkan and D3D12 drivers to validate Qualcomm Adreno hardware architecture across the graphics processor development lifecycle.
What you'll do
- Develop in-house Vulkan and D3D12 drivers for prototyping, exploration, and functional and performance verification on simulator and emulator platforms. - Collaborate with architect, system, hardware, verification, and silicon teams throughout the graphics processor development lifecycle. - Apply knowledge of graphics, algorithms, computer architecture, and operating systems to validate Adreno hardware architectures. - Provide software solutions to verify GPU functionality and performance metrics prior to silicon bring-up.
What you'll need
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field with 6+ years of relevant experience, or a Master's degree with 5+ years, or a PhD with 4+ years of experience. - Experience programming in C/C++. - Hands-on GPU programming experience with graphics APIs and shading languages such as OpenGL, Vulkan, D3D11, D3D12, GLSL, or HLSL. - Understanding of computer architecture, operating systems, and graphics algorithms.
Nice to have
- Knowledge of real-time computing graphics technology. - Experience working close to hardware. - Device driver development experience. - Experience working on large-scale system software.
Skills: GPU drivers, Vulkan, D3D12, Adreno architecture, C/C++, graphics driver development
This role has been open 185 days — well above the 54-day median for Infrastructure/Platform Software roles.
Infrastructure/Platform Software · GPU Software Stack
|
Open roles in category
244
|
Median days open
54 d
|
Median salary
$221k
|
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
| Metric | Qualcomm | All employers we track in this specialty (244 roles · 20 employers) |
|---|---|---|
| Open roles in this specialty | 18 | 244 |
| Open roles in the wider Software, Firmware & Systems family | 735 | 6250 · 144 employers |
| Median days open | 130 d | 54 d (+76 d vs this employer) |
| Median salary (USD postings) | — | $221k |
Skills observed across this category: GPU drivers, Vulkan, D3D12, Adreno architecture, C/C++, graphics driver development
Who's hiring in this category
- NVIDIA · 122 open roles · median 58 d
- AMD · 51 open roles · median 54 d
- Intel Corporation · 26 open roles · median 14 d
- Qualcomm (this employer) · 18 open roles · median 129 d
- Arm Holdings · 5 open roles · median 122 d
- Graphcore · 4 open roles · median 4 d
How we counted: 244 open Infrastructure/Platform Software (GPU Software Stack) roles from 20 employers tracked in the SemiconductorJobs index, counted 25 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.
Similar Jobs
Career Accelerator Program - Software Engineer - Dallas, TX, United States
Texas Instruments · Dallas, TX, United States
Senior Unreal Engine Developer Technology Engineer - California, Folsom, United States
Intel Corporation · Remote friendly (US, California, Folsom, United States)