GPU Compiler Engineer - Multiple Levels (Evergreen) - San Diego, California, United States of America
$195,200 - $292,800 USD yearly
Originally posted 8 December 2025 by the employer.
About the role
As a GPU Compiler Engineer at Qualcomm, you will architect, design, implement, verify, and optimize the performance and power of GPU cores.
What you'll do
- Apply GPU knowledge to assist in the architecture, design, implementation, verification, and optimization of performance and power for GPU cores. - Assist in building functional model simulations, developing software, and testing for various graphics to verify correctness. - Program and run graphics tests using tools and methods to assess functionality, performance, and power. - Assist in the development of driver and compiler software to support GPU products. - Write technical documentation and feature descriptions for GPU projects.
What you'll need
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field with 6+ years of relevant experience, or a Master's degree with 5+ years of experience, or a PhD with 4+ years of experience in Software Engineering, Hardware Engineering, Systems Engineering, or related work. - Experience in software engineering, hardware engineering, or systems engineering. - Direct background working with GPU architecture, functional models, or graphics testing.
Nice to have
- Master's degree or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field. - 10 years of compiler experience, or 10 years of compiler GPU related experience (e.g., driver or game experience). - 2 years of work experience in a role requiring interaction with senior leadership (e.g., Director and above). - 1 year in a technical leadership role with direct reports.
Skills: GPU architecture, compiler experience, driver development, graphics tests, software development, performance and power optimization
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