Non-Engineering
Originally posted 12 August 2026 by the employer — open 36 days.
About the role
This role involves handling components of immersive experience projects, applying standard techniques and professional practices.
What you'll do
- Create engaging simulations and interactive 3D environments.
- Manage and catalog CAD models.
- Manage project schedules, communicate with stakeholders, and support cross-department coordination.
- Monitor XR technology advancements and recommend solutions.
- Collaborate with instructional designers and SMEs to design and develop immersive AR/VR/MR experiences.
What you'll need
- Bachelor’s Degree in Digital Media, Communications, Design, or related field.
- 2 years of relevant experience.
- Proficient in Unity Industry, Pixyz Studio, and Adobe Creative Suite.