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Apple

Performance and Modeling Engineer

Apple Austin, United States Full-time 29 minutes ago
Digital Design & SoC Architecture

About the role

Apple is seeking a Performance and Modeling Engineer in Austin, Texas, to model GPU architectural functionality to a pixel-accurate level using C++ for feature validation and performance studies.

What you'll do

  • Model GPU architectural functionality to a pixel-accurate level using C++ for feature validation and performance studies.
  • Collaborate with cross-functional teams to define GPU feature coverage, validation strategies, and execution plans.
  • Develop and maintain GPU software testing and regression infrastructure using Python and Kotlin.
  • Triage model and simulation regressions, and analyze logs and traces to root-cause architectural, functional, or test environment failures.
  • Enhance model infrastructure by writing and enhancing debugging tools, logging systems, and utilities.
  • Write and maintain testbenches and validation scenarios for new GPU architectural features, and review architecture specifications from a validation perspective.

What you'll need

  • Master’s degree or foreign equivalent in Engineering or a related field and 6 months of experience in the job offered or related occupation.
  • Experience utilizing C or C++ and CPU or GPU architecture to write high-level functional models.
  • Experience using graphics modeling and implementation of GPU architecture and features to validate performance or functionality of new features.
  • Experience leveraging CPU modeling and implementation of CPU pipeline and cache systems to validate high-level functional CPU or GPU models.
  • Experience utilizing scripting languages such as Python or Perl to optimize testing and infrastructure environments.
  • Experience building, testing, implementing, and analyzing new features in a GPU model.
  • Experience in data visualization, including creating charts to demonstrate functionality or performance trends, and presenting data.
  • Experience applying C, C++, or SystemC to create or improve model output in the form of logging data files.

Skills: C++, SystemC, GPU architecture, CPU modeling, performance modeling, functional model

More semiconductor jobs: Apple jobs · SoC design jobs

Market context

This role has been open 0 days — well below the 77-day median for SoC/Chip Architecture roles.

SoC/Chip Architecture · SOC Architecture

Open roles in category
492
Median days open
77 d
Category median salary (all employers)
$230k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How Apple compares in SoC/Chip Architecture hiring
Metric Apple All employers we track in this specialty (492 roles · 68 employers)
Open roles in this specialty 36 492
Open roles in the wider Digital Design & Verification family 192 3500 · 120 employers
Median days open 16 d 77 d (−61 d vs this employer)
Median salary (USD postings) — $230k

Skills observed across this category: C++, SystemC, GPU architecture, CPU modeling, performance modeling, functional model

Who's hiring in this category

  • Qualcomm · 79 open roles · median 90 d
  • NVIDIA · 63 open roles · median 78 d
  • Apple (this employer) · 39 open roles · median 16 d
  • AMD · 37 open roles · median 71 d
  • Arm Holdings · 28 open roles · median 8 d
  • Micron Technology · 20 open roles · median 89 d

How we counted: 492 open SoC/Chip Architecture (SOC Architecture) roles from 68 employers tracked in the SemiconductorJobs index, counted 5 Nov 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Digital Design & Verification family row. Figures refresh nightly.

Apple

Apple

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Austin, United States
On-site
Full-time
29 minutes ago

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