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Apple

GPU Internships - Architecture Validation, Performance Modelling & Platform Architecture - Cambridge, United Kingdom

Apple Cambridge, United Kingdom Internship 18 days ago
Digital Design & SoC Architecture

Originally posted 8 September 2026 by the employer — open 9 days.

About the role

This internship focuses on GPU architecture validation, performance modelling, and platform architecture within the UK GPU team at Apple, working on IPs for Apple Silicon SoCs.

What you'll do

  • Build bit-accurate C/C++ models of the GPU or design workloads to verify new GPU features.
  • Partner with verification and software teams to identify bugs and verify architectural solutions.
  • Optimize Apple's GPU micro-architecture by seeking areas for performance improvement and collecting data.
  • Assess feasibility of ideas, refine them, and create new ones by working with designers in micro-architecture and RTL.
  • Analyze the performance of existing and future workloads and propose new features to boost GPU performance.
  • Use performance and energy models to evaluate, iterate, and tune ideas for presentation to senior GPU Architects.

What you'll need

  • Currently pursuing a BS, MS, or PhD in Computer Science, Electrical Engineering, Computer Engineering, Electrical and Computer Engineering, or a related field.
  • Strong coding skills with C or C++.
  • Strong understanding of common data structures, algorithms, and design patterns.
  • Curiosity about GPU / CPU / SOC architecture and micro-architecture.
  • Knowledge of scripting languages such as Perl, Python or Ruby.

Nice to have

  • Familiarity with SystemVerilog / Verilog / VHDL.
  • Prior experience on hardware architectural modelling and hardware description languages.
  • Experience with one or more GPU APIs (Metal, DX12, Vulcan, CUDA, OpenGL, OpenCL).
  • Knowledge of performance simulation environments.
  • Knowledge of software design patterns.

Skills: GPU architecture, micro-architecture, performance modelling, hardware functional specifications, C/C++ models

Market context

This role has been open 9 days — well below the 65-day median for SoC/Chip Architecture roles.

SoC/Chip Architecture · SOC Architecture

Open roles in category
447
Median days open
65 d
Median salary
$244k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How Apple compares in SoC/Chip Architecture hiring
Metric Apple All employers we track in this specialty (447 roles · 62 employers)
Open roles in this specialty 16 447
Open roles in the wider Digital Design & Verification family 78 3007 · 114 employers
Median days open 9 d 65 d (−56 d vs this employer)
Median salary (USD postings) — $244k

Skills observed across this category: GPU architecture, micro-architecture, performance modelling, hardware functional specifications, C/C++ models

Who's hiring in this category

  • Qualcomm · 67 open roles · median 76 d
  • NVIDIA · 56 open roles · median 50 d
  • AMD · 33 open roles · median 69 d
  • Arm Holdings · 27 open roles · median 84 d
  • Renesas Electronics · 23 open roles · median 42 d
  • Apple (this employer) · 19 open roles · median 8 d

How we counted: 447 open SoC/Chip Architecture (SOC Architecture) roles from 62 employers tracked in the SemiconductorJobs index, counted 17 Sept 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Digital Design & Verification family row. Figures refresh nightly.

Apple

Apple

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Cambridge, United Kingdom
On-site
Internship
18 days ago

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