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Apple

Early Career - GPU Top Level Physical Design Engineer - Cambridge

Apple Cambridge 1 hour ago
Physical Design & EDA

Originally posted 6 October 2026 by the employer.

About the role

As an Early Career - GPU Top Level Physical Design Engineer, you will be responsible for implementing complete chip design from netlist to tapeout, with hands-on experience in physical design and large chip integration.

What you'll do

  • Collaborate with the frontend team to understand RTL and drive physical aspects early in the design cycle.
  • Develop methodologies and best known methods for GPU design.
  • Develop Physical Design guidelines and checklists, drive execution, and supervise progress.
  • Act as the focal point for place and route integration at the top level.
  • Communicate and drive Physical Design needs with cross-functional teams.

What you'll need

  • Minimum of BSc/MSc in EE and some relevant experience.
  • Familiarity with ASIC integration including Floorplanning, Clock and Power distribution, global signal planning, I/O planning, and hard IP integration.
  • Experience with hierarchical design approach, top-down design, budgeting, timing and physical convergence.
  • Experience with Floorplanning tools, P&R flows, global timing verification, and Physical Design Verification Flows.

Nice to have

  • Experience integrating IP from both internal and external vendors and specifying/driving IP requirements in the physical domain.
  • Experience with Physical Design topics: multiple voltage and clock domains, ESD solutions, and mixed signal block integration.
  • Experience with large subsystem designs (>20M gates) with frequencies in excess of 1GHz applying new technologies.
  • Familiarity with process related design issues including Design for Yield and Manufacturability, multi Vt strategies and thermal Management.
  • Understanding of GPU architecture and design units.

Skills: Floorplanning, Clock and Power distribution, I/O planning, Physical Design Verification Flows, P&R flows

Market context

This role has been open 0 days — well below the 60-day median for Physical Design roles.

Physical Design · Physical Design

Open roles in category
631
Median days open
60 d
Median salary
$185k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How Apple compares in Physical Design hiring
Metric Apple All employers we track in this specialty (631 roles · 78 employers)
Open roles in this specialty 14 631
Open roles in the wider Physical Implementation family 34 1430 · 108 employers
Median days open 14 d 60 d (−46 d vs this employer)
Median salary (USD postings) — $185k

Skills observed across this category: Floorplanning, Clock and Power distribution, I/O planning, Physical Design Verification Flows, P&R flows

Who's hiring in this category

  • Qualcomm · 122 open roles · median 38 d
  • AMD · 49 open roles · median 21 d
  • Broadcom · 40 open roles · median 85 d
  • NVIDIA · 37 open roles · median 60 d
  • Synopsys · 29 open roles · median 48 d
  • Micron Technology · 25 open roles · median 75 d

How we counted: 631 open Physical Design (Physical Design) roles from 78 employers tracked in the SemiconductorJobs index, counted 6 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Physical Implementation family row. Figures refresh nightly.

Apple

Apple

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Cambridge
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