$148,300 - $222,500 USD yearly
Originally posted 31 August 2026 by the employer.
This role focuses on building the AI infrastructure for modern robotics, utilizing an in-house simulation platform tuned for Qualcomm robotics SoCs.
About the role
This role involves designing, developing, integrating, and validating an in-house simulation platform and its tooling for Qualcomm robotics SoCs, spanning tabletop manipulation, legged locomotion, navigation and vision, and long-horizon multi-stage tasks. The work focuses on the simulation platform as a critical component, with a portion dedicated to AI infrastructure enablement by integrating simulation into training, dataset, and deployment pipelines.
What you'll do
- Design and build core simulator subsystems including scene representation, physics backends, sensor models, and rendering.
- Profile and optimize simulation and training workloads such as physics solvers, rendering, and data pipelines.
- Integrate and extend open engines like GPU physics, USD/Hydra rendering, and offline path tracing with clean interfaces.
- Build high-throughput paths for policy training and synthetic data generation using vectorized environments and GPU-resident state.
- Enable continuous learning workflows by making simulation a configurable stage in collect–merge–train–eval pipelines.
- Stand up hardware-in-the-loop configurations with production robotics software running on Qualcomm silicon.
What you'll need
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering experience; OR Master's degree and 3+ years; OR PhD and 2+ years.
- Strong software engineering fundamentals with production code experience.
- Working grasp of simulation applied to robotics: rigid-body dynamics, kinematics, coordinate frames, numerical integration, or sensor models.
- Ability to pick up unfamiliar stacks quickly and independently.
- Fluency in modern AI tooling for development workflows.
Nice to have
- Experience with robotics simulators or real-time 3D engines: MuJoCo/MJX, Isaac Sim or Isaac Lab, Newton, PhysX, Gazebo, Drake, Unreal Engine, or Unity.
- GPU programming and performance engineering: CUDA, Warp, Vulkan, compute shaders, or accelerator-aware data layout.
- Machine learning for robotics: reinforcement learning at scale, imitation learning, robot foundation models, VLAs, PyTorch.
- 3D graphics and scene pipelines: OpenUSD composition, PBR materials, real-time and offline rendering, sensor simulation.
- Robotics and distributed systems: ROS 2/DDS, URDF/MJCF, pub/sub, schema-driven wire formats, containers, cluster orchestration, CI/CD for compute-heavy workloads.
- Working fluency in AI infrastructure around simulation: Kubernetes-native workflow orchestration (Argo Workflows or similar), containerized GPU jobs, shared-storage datalakes (NFS/PVC volumes), config-driven experiment frameworks, checkpoint/resume semantics, and experiment tracking (TensorBoard, Weights & Biases).
- Effective leverage of modern AI tools as a core engineering skill: frontier AI models, AI coding and agentic workflows, AI-assisted learning, and building knowledge bases.
Skills: robotics simulation, AI infrastructure, GPU physics, synthetic data generation, Kubernetes
This role has been open 44 days — well below the 83-day median for Infrastructure/Platform Software roles.
Infrastructure/Platform Software · Systems Software
|
Open roles in category
33
|
Median days open
83 d
|
Median salary
$269k
|
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
| Metric | Qualcomm | All employers we track in this specialty (33 roles · 19 employers) |
|---|---|---|
| Open roles in this specialty | 4 | 33 |
| Open roles in the wider Software, Firmware & Systems family | 705 | 6164 · 146 employers |
| Median days open | 107 d | 83 d (+24 d vs this employer) |
| Median salary (USD postings) | — | $269k |
Skills observed across this category: robotics simulation, AI infrastructure, GPU physics, synthetic data generation, Kubernetes
Who's hiring in this category
- NVIDIA · 7 open roles · median 83 d
- Qualcomm (this employer) · 4 open roles · median 106 d
- Cerebras · 2 open roles · median 56 d
- GlobalFoundries · 2 open roles · median 42 d
- Intel Corporation · 2 open roles · median 22 d
- MatX · 2 open roles · median 150 d
How we counted: 33 open Infrastructure/Platform Software (Systems Software) roles from 19 employers tracked in the SemiconductorJobs index, counted 14 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.