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AMD

Software Development Engineer — GPU Fleet Management & AI Infrastructure - CA, San Jose, United States

AMD Remote friendly (US, CA, San Jose, United States) Full-time 1 month ago
Embedded & Systems Software

Originally posted 10 September 2026 by the employer.

This role focuses on building Fleet Manager, a secure control plane for operating large-scale AMD GPU infrastructure.

About the role

This role involves building Fleet Manager, a secure control plane for operating large-scale AMD GPU infrastructure, providing scheduling, workload orchestration, hardware health management, interactive development environments, and model-serving capabilities across GPU clusters.

What you'll do

  • Design and develop Fleet Manager’s distributed control-plane services, APIs, schedulers, inference gateway, and command-line tools.
  • Build reliable orchestration for GPU training, inference, custom jobs, and interactive development workloads.
  • Develop scalable scheduling and admission-control capabilities, including priority, fairness, topology-aware placement, quotas, backfilling, and multi-node workload coordination.
  • Implement durable reconciliation, lifecycle management, retries, idempotency, and recovery across PostgreSQL and external execution systems.
  • Integrate Fleet Manager with Kubernetes and technologies such as Kueue, JobSet, container runtimes, storage systems, and observability platforms.
  • Develop GPU health, diagnostics, quarantine, and controlled-remediation capabilities using ROCm and AMD hardware telemetry.

What you'll need

  • Strong systems-software development experience.
  • Experience designing and operating distributed systems, control planes, schedulers, or cloud infrastructure.
  • Strong understanding of concurrency, asynchronous programming, state machines, and failure recovery.
  • Experience building reliable services using REST, streaming, WebSocket, or gRPC APIs.
  • Experience with Kubernetes internals, controllers, operators, scheduling, resource management, or custom resources.
  • Ability to write high-quality, maintainable code with careful attention to correctness, testing, and operational behavior.

Nice to have

  • Production Rust experience.
  • Familiarity with workload scheduling technologies such as Kueue, JobSet, Slurm, or other batch and cluster schedulers.
  • Experience with PostgreSQL-backed services, schema evolution, transactions, leader election, and optimistic concurrency.
  • Understanding of container security, multi-tenant isolation, authentication, authorization, and secrets management.
  • Experience with production observability, including metrics, structured logging, tracing, alerting, and incident diagnosis.
  • Experience with source control, continuous integration, automated testing, profiling, and debugging tools.
  • Experience in one or more of: AMD GPU architecture, ROCm, HIP, amd-smi, RCCL, GPU device plugins, distributed AI training, multi-node collective communication, large-model inference, GPU topology, capacity management, performance analysis, hardware diagnostics, Kubernetes networking, storage, admission control, workload isolation, OpenAI-compatible inference APIs, request routing, streaming, rate limiting, high-performance shared storage, large model or checkpoint management, bare-metal, virtualized, cloud GPU infrastructure, production security, threat modeling for multi-tenant compute platforms.

Skills: Fleet Manager, GPU infrastructure, Kubernetes, GPU scheduling, inference infrastructure, distributed control-plane

Market context

This role has been open 34 days — well below the 50-day median for Infrastructure/Platform Software roles.

Infrastructure/Platform Software · Infrastructure Platform

Open roles in category
973
Median days open
50 d
Median salary
$235k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How AMD compares in Infrastructure/Platform Software hiring
Metric AMD All employers we track in this specialty (973 roles · 85 employers)
Open roles in this specialty 55 973
Open roles in the wider Software, Firmware & Systems family 404 6144 · 145 employers
Median days open 21 d 50 d (−29 d vs this employer)
Median salary (USD postings) — $235k

Skills observed across this category: Fleet Manager, GPU infrastructure, Kubernetes, GPU scheduling, inference infrastructure, distributed control-plane

Who's hiring in this category

  • NVIDIA · 289 open roles · median 44 d
  • Qualcomm · 61 open roles · median 57 d
  • AMD (this employer) · 57 open roles · median 21 d
  • Graphcore · 44 open roles · median 90 d
  • Intel Corporation · 40 open roles · median 9 d
  • Cerebras · 39 open roles · median 80 d

How we counted: 973 open Infrastructure/Platform Software (Infrastructure Platform) roles from 85 employers tracked in the SemiconductorJobs index, counted 15 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.

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US, CA, San Jose, United States
Hybrid
Full-time
1 month ago

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