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NVIDIA

Senior Robotics Systems Engineer — Sim-to-Real - CA, Santa Clara, United States

NVIDIA US, CA, Santa Clara, United States 1 month ago
Embedded & Systems Software

$224,000 - $431,250 USD yearly

Originally posted 9 September 2026 by the employer.

About the role

This individual contributor role focuses on the engineering loop between physical robots and simulation, determining why simulated and real behavior differ and building systems to measure and model that difference.

What you'll do

  • Own DevTech's sim-to-real and real-to-sim function, including experiment design, instrumentation, data capture, system identification, model integration, and validation on hardware.
  • Build production-quality C++ and Python software for measurement, modeling, simulation, benchmarking, and regression testing.
  • Establish quantitative metrics and experiments to isolate causes of simulation error and show whether changes improve the real system.
  • Turn evidence from partner robots into reusable workflows and improvements for NVIDIA's robotics and simulation platforms.
  • Lead contributors across disciplines, create clarity, and remain accountable through integration and sustained use.

What you'll need

  • 12+ years of relevant experience.
  • A degree in Mechanical Engineering, Aerospace Engineering, Robotics, Controls, Computer Science, Applied Mathematics, Physics, or a related field—or equivalent experience.
  • A consequential technical project personally built, led, and maintained, with publicly inspectable work or a major closed-source production system.
  • End-to-end ownership of a hard-tech system in robotics, aerospace, automotive, industrial automation, scientific instrumentation, or a comparable field.
  • Expert C++ and Python software engineering, grounded in first-principles knowledge of dynamics, controls, system identification, numerical methods, or applied mathematics.

Skills: robotics, sim-to-real, physical experiments, production software, Isaac Sim

Market context

This role has been open 35 days — well below the 61-day median for Systems Software Engineering roles.

Systems Software Engineering · Systems Software

Open roles in category
689
Median days open
61 d
Median salary
$217k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How NVIDIA compares in Systems Software Engineering hiring
Metric NVIDIA All employers we track in this specialty (689 roles · 72 employers)
Open roles in this specialty 135 689
Open roles in the wider Software, Firmware & Systems family 993 6144 · 145 employers
Median days open 47 d 61 d (−14 d vs this employer)
Median salary (USD postings) — $217k

Skills observed across this category: robotics, sim-to-real, physical experiments, production software, Isaac Sim

Who's hiring in this category

  • Qualcomm · 166 open roles · median 78 d
  • NVIDIA (this employer) · 137 open roles · median 47 d
  • AMD · 64 open roles · median 50 d
  • Mobileye · 28 open roles · median 74 d
  • Broadcom · 21 open roles · median 51 d
  • Arm Holdings · 20 open roles · median 112 d

How we counted: 689 open Systems Software Engineering (Systems Software) roles from 72 employers tracked in the SemiconductorJobs index, counted 15 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.

Apply now
US, CA, Santa Clara, United States
On-site
$224,000 - $431,250 USD yearly
1 month ago

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