Skip to main content
NVIDIA

Senior Developer Technology Engineer - Simulation Performance - CA, Santa Clara, United States

NVIDIA US, CA, Santa Clara, United States 1 month ago
Embedded & Systems Software

$224,000 - $431,250 USD yearly

Originally posted 9 September 2026 by the employer.

This role focuses on physics and robotics simulation workloads on NVIDIA platforms.

About the role

This role involves helping partners and customers optimize demanding physics and robotics simulation workloads on NVIDIA platforms. You will work at the intersection of algorithms, mathematics, GPU architecture, and production software to find the limits of real applications.

What you'll do

  • Help partners and customers establish and execute performance strategies for physics, robotics simulation, and computational-engineering workloads on NVIDIA GPUs.
  • Build rigorous benchmarks and performance models, profile customer applications from system architecture through GPU kernels, and identify limiting factors.
  • Work with partner developers to improve algorithms, data structures, memory layouts, and parallel execution.
  • Understand and apply knowledge of reinforcement learning, robotic kinematics simulation setup and simulation validation.
  • Write and upstream production C++, CUDA, Python, and domain-specific GPU code into simulation platforms, partner applications, and reusable reference implementations.

What you'll need

  • 12+ years of relevant experience.
  • A degree in Computer Science, Applied Mathematics, Physics, Mechanical Engineering, Computational Science, or a related field—or equivalent experience.
  • Publicly inspectable stewardship of a consequential open-source engine, library, standard, benchmark, or software framework.
  • A record of delivering large, reproducible performance improvements in production numerical, simulation, graphics, CAE, robotics, or scientific-computing systems.
  • Expert modern C++ and GPU parallel-programming ability, backed by strong foundations in mathematics, physics, numerical methods, geometry, or performance modeling.

Skills: GPU architecture, physics simulation, robotics simulation, CUDA, production C++

Market context

This role has been open 35 days — well below the 56-day median for Infrastructure/Platform Software roles.

Infrastructure/Platform Software · GPU Software Stack

Open roles in category
231
Median days open
56 d
Median salary
$236k
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
How NVIDIA compares in Infrastructure/Platform Software hiring
Metric NVIDIA All employers we track in this specialty (231 roles · 20 employers)
Open roles in this specialty 114 231
Open roles in the wider Software, Firmware & Systems family 993 6144 · 145 employers
Median days open 55 d 56 d (−1 d vs this employer)
Median salary (USD postings) — $236k

Skills observed across this category: GPU architecture, physics simulation, robotics simulation, CUDA, production C++

Who's hiring in this category

  • NVIDIA (this employer) · 117 open roles · median 55 d
  • AMD · 53 open roles · median 65 d
  • Qualcomm · 19 open roles · median 106 d
  • Intel Corporation · 17 open roles · median 6 d
  • Arm Holdings · 5 open roles · median 112 d
  • d-Matrix · 2 open roles · median 120 d

How we counted: 231 open Infrastructure/Platform Software (GPU Software Stack) roles from 20 employers tracked in the SemiconductorJobs index, counted 15 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.

Apply now
US, CA, Santa Clara, United States
On-site
$224,000 - $431,250 USD yearly
1 month ago

Share this job