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Velaura AI

Principal AI SoC Runtime Software Architect - Santa Clara, CA, United States

Velaura AI Santa Clara, CA, United States Full-time 2 months ago
Embedded & Systems Software

$200,000 - $500,000 USD yearly

Originally posted 11 August 2026 by the employer.

Architect the software runtime for Velaura's heterogeneous AI SoC, enabling robotics and other physical and edge AI applications.

About the role

This role will own the software architecture that turns Velaura’s heterogeneous AI SoC into a coherent, high-performance execution platform, coordinating execution and data movement across CPU cores, AI accelerator, vision and multimedia engines, and other embedded processors for physical and edge AI applications.

What you'll do

  • Define the SoC-wide execution model for coordinating workloads across heterogeneous compute and media engines, including dependency management, resource arbitration, priority and QoS, and concurrent pipeline behavior.
  • Set the architecture and technical direction for the AI inference runtime, including compiled-model execution, integration with industry-standard AI execution frameworks, and interfaces to applications and the broader Velaura SDK.
  • Own the end-to-end dataflow architecture for sensor-to-application pipelines, ensuring efficient and coherent operation for camera, media, preprocessing, inference, and postprocessing components.
  • Define the SoC-wide memory and buffer-sharing architecture across user space, the kernel, and heterogeneous hardware engines, establishing clear ownership, coherency, isolation, synchronization, and lifecycle semantics.
  • Define the division of responsibility and interface contracts among the runtime, kernel drivers, firmware, and hardware engines, including execution, completion, telemetry, fault management, and recovery semantics.
  • Establish a system-wide observability and performance architecture that correlates behavior across software and hardware layers and enables optimization against latency, throughput, bandwidth, power, utilization, and predictability goals.

What you'll need

  • Extensive experience designing and building production runtime systems, embedded middleware, multimedia frameworks, or other performance-critical systems software.
  • Strong C/C++ programming skills and demonstrated ability to architect and contribute hands-on to production runtime software spanning application-facing APIs, user-space libraries, and low-level driver, firmware, and hardware interfaces.
  • Strong understanding of heterogeneous and asynchronous execution, including command submission, queues, events, dependencies, synchronization, concurrency, scheduling, and resource management.
  • Strong understanding of device memory, DMA, IOMMU/SMMU, cache coherency, memory mapping, shared buffers, buffer lifetimes, and kernel/user-space memory interfaces.
  • Experience optimizing end-to-end data movement and execution across multiple hardware engines.
  • Demonstrated technical leadership across component and organizational boundaries, including translating system requirements into clear architectures, interfaces, implementation guidance, and validation strategies.

Nice to have

  • Direct experience developing or extending AI inference runtimes or execution providers, such as ONNX Runtime, TensorRT-like runtimes, OpenVINO, TensorFlow Lite delegates, Qualcomm QNN/SNPE, TVM runtimes, or comparable systems for NPUs, GPUs, DSPs, or other accelerators.
  • Linux kernel development or upstream contribution experience involving device, accelerator, media, or shared-memory subsystems.
  • Experience with robotics, autonomous systems, edge AI, ROS 2, camera pipelines, ISP integration, V4L2/media, GStreamer, or other sensor-driven workloads.
  • Familiarity with compiled-model artifacts, quantized execution, tensor layouts, graph partitioning, memory planning, and compiler/runtime integration.
  • Experience with embedded Linux SDKs, production deployment, long-term runtime/API compatibility, or the security and isolation requirements of multi-process accelerator systems.
Market context

This role has been open 66 days — slightly above the 59-day median for Systems Software Engineering roles.

Systems Software Engineering · Systems Software

Open roles in category
686
Median days open
59 d
Median salary
$213k
See the full market breakdown ▾Category comparison, and who else is hiring
How Velaura AI compares in Systems Software Engineering hiring
Metric Velaura AI All employers we track in this specialty (686 roles · 71 employers)
Open roles in this specialty 1 686
Open roles in the wider Software, Firmware & Systems family 6 6114 · 145 employers
Median days open 66 d 59 d (+7 d vs this employer)
Median salary (USD postings) — $213k

Who's hiring in this category

  • Qualcomm · 169 open roles · median 78 d
  • NVIDIA · 134 open roles · median 47 d
  • AMD · 63 open roles · median 51 d
  • Mobileye · 27 open roles · median 72 d
  • Broadcom · 22 open roles · median 53 d
  • Arm Holdings · 20 open roles · median 114 d

How we counted: 686 open Systems Software Engineering (Systems Software) roles from 71 employers tracked in the SemiconductorJobs index, counted 17 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.

Apply now
Santa Clara, CA, United States
On-site
Full-time
$200,000 - $500,000 USD yearly
2 months ago

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