Graphics Software Engineer, Senior - San Diego, California, United States of America
$123,700 - $185,500 USD yearly
Originally posted 12 October 2026 by the employer.
About the role
This role involves architecting, designing, implementing, verifying, and optimizing the structure and performance of GPU hardware, drivers, features, applications, and tools. You will apply Graphics knowledge and experience to these areas, working with pre- and post-silicon tests.
What you'll do
- Architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
- Write code for features, drivers, and APIs using C, C++, Perl, and Python.
- Maintain pre- and post-silicon tests using simulation, emulation, and on-device environments to verify performance and identify issues.
- Identify deficiencies in designs and collaborate with team members to develop solutions.
- Collaborate with teams and external stakeholders to expose new features and functionality.
- Write detailed design documentation and feature descriptions for projects.
What you'll need
- Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience; OR Master's degree in a related field and 1+ year of related work experience; OR PhD in a related field.
- 1+ year of academic and/or work experience with C++ or C.
Nice to have
- Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field.
- 2 years of relevant GPU experience.
- 1 year of work experience in a role requiring interaction with senior leadership.
Skills: GPU hardware, drivers, features, APIs, pre- and post-silicon tests, graphics
This role has been open 2 days — well below the 56-day median for Infrastructure/Platform Software roles.
Infrastructure/Platform Software · GPU Software Stack
|
Open roles in category
231
|
Median days open
56 d
|
Median salary
$236k
|
See the full market breakdown ▾Category comparison, skills in demand, and who else is hiring
| Metric | Qualcomm | All employers we track in this specialty (231 roles · 20 employers) |
|---|---|---|
| Open roles in this specialty | 19 | 231 |
| Open roles in the wider Software, Firmware & Systems family | 715 | 6149 · 145 employers |
| Median days open | 106 d | 56 d (+50 d vs this employer) |
| Median salary (USD postings) | — | $236k |
Skills observed across this category: GPU hardware, drivers, features, APIs, pre- and post-silicon tests, graphics
Who's hiring in this category
- NVIDIA · 117 open roles · median 55 d
- AMD · 53 open roles · median 65 d
- Qualcomm (this employer) · 19 open roles · median 106 d
- Intel Corporation · 17 open roles · median 6 d
- Arm Holdings · 5 open roles · median 112 d
- d-Matrix · 2 open roles · median 120 d
How we counted: 231 open Infrastructure/Platform Software (GPU Software Stack) roles from 20 employers tracked in the SemiconductorJobs index, counted 15 Oct 2026. Specialty figures count only roles carrying this exact specialty label, so an employer's related work in neighbouring specialties is not included there — it is counted in the wider Software, Firmware & Systems family row. Figures refresh nightly.